Skills and Spells

Explore every Warrior and Wizard attack and defence skill. Open rank progression to compare all five ranks and prerequisites. Spells learned from books. Check class, level, mana and timing; open the book to see its source.

Results: 70

Warrior · Attack

17
Warrior · Attack

First Strike

When it applies: On weapon attacks

  • Guaranteed hit
Prerequisites
None
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses12333
Cooldown50 s50 s44 s32 s24 s
Guaranteed hitYesYesYesYesYes
Warrior · Attack

Skirmish Attack

When it applies: On weapon attacks

  • Base damage applied: 72% → 88%
  • Maximum targets: 2
  • Range in tiles: 1
Prerequisites
First Strike (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown25 s25 s25 s25 s25 s
Base damage applied72%76%80%84%88%
Maximum targets22222
Range in tiles11111
Warrior · Attack

Expertise

When it applies: On weapon attacks

  • Additional damage: 4% → 20%
  • Guaranteed hit
Prerequisites
First Strike (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses33333
Cooldown24 s24 s24 s24 s24 s
Additional damage4%8%12%16%20%
Guaranteed hitYesYesYesYesYes
Warrior · Attack

Meddling Attack

When it applies: On weapon attacks

  • Base damage applied: 73% → 85%
  • Maximum targets: 2
  • Range in tiles: 1
  • Guaranteed hit
Prerequisites
Skirmish Attack (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown25 s25 s25 s25 s25 s
Base damage applied73%76%79%82%85%
Maximum targets22222
Range in tiles11111
Guaranteed hitYesYesYesYesYes
Warrior · Attack

Stacked Attack

When it applies: On weapon attacks

  • Attack while covered by another player
Prerequisites
Skirmish Attack (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown40 s35 s30 s25 s20 s
Attack while covered by another playerYesYesYesYesYes
Warrior · Attack

Mana Charge

When it applies: On weapon attacks

  • Current mana converted to damage; drains all mana: 37% → 50%
Prerequisites
Expertise (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown28 s28 s28 s28 s28 s
Current mana converted to damage; drains all mana37%40%43%46%50%
Warrior · Attack

Rage

When it applies: On weapon attacks

  • Additional damage: 33% → 45%
Prerequisites
Expertise (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration10 s10 s10 s10 s10 s
Cooldown20 s20 s20 s20 s20 s
Additional damage33%36%39%42%45%
Warrior · Attack

Roundhouse

When it applies: On weapon attacks

  • Base damage applied: 41% → 45%
  • Maximum targets: 4
  • Range in tiles: 1
  • Guaranteed hit
Prerequisites
Meddling Attack (5/5), Stacked Attack (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses33333
Cooldown24 s24 s24 s24 s24 s
Base damage applied41%42%43%44%45%
Maximum targets44444
Range in tiles11111
Guaranteed hitYesYesYesYesYes
Warrior · Attack

Double Attack

When it applies: On weapon attacks

  • Additional damage: 3% → 13%
  • Hits per attack: 2
Prerequisites
Rage (5/5), Mana Charge (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses33333
Cooldown24 s24 s24 s24 s24 s
Additional damage3%5%8%10%13%
Hits per attack22222
Warrior · Attack

All-In

When it applies: On weapon attacks

  • Additional damage: 21% → 25%
  • Extra accuracy (percentage points): 10
Prerequisites
Roundhouse (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration60 s60 s60 s60 s60 s
Cooldown30 s30 s30 s30 s30 s
Additional damage21%22%23%24%25%
Extra accuracy (percentage points)1010101010
Warrior · Attack

Chain Attack

When it applies: On weapon attacks

  • Base damage applied: 46% → 50%
  • Maximum targets: 100
  • Range in tiles: 2
  • Distant targets take half damage
  • Guaranteed hit
Prerequisites
Roundhouse (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses33333
Cooldown24 s24 s24 s24 s24 s
Base damage applied46%47%48%49%50%
Maximum targets100100100100100
Range in tiles22222
Distant targets take half damageYesYesYesYesYes
Guaranteed hitYesYesYesYesYes
Warrior · Attack

Mighty Blow

When it applies: On weapon attacks

  • First-hit modifier: -45% → 15%
  • After the first use, applies maximum damage
Prerequisites
Double Attack (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses44444
Cooldown22 s22 s22 s22 s22 s
First-hit modifier-45%-30%-15%0%15%
After the first use, applies maximum damageYesYesYesYesYes
Warrior · Attack

Double Damage

When it applies: On weapon attacks

  • Additional damage: 84% → 100%
  • Guaranteed hit
Prerequisites
Double Attack (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses33333
Cooldown30 s30 s30 s30 s30 s
Additional damage84%88%92%96%100%
Guaranteed hitYesYesYesYesYes
Warrior · Attack

Mighty Stomp

When it applies: On weapon attacks

  • Base damage applied: 56% → 60%
  • Maximum targets: 100
  • Range in tiles: 2
  • Secondary targets take half damage
  • Changes monster targets
  • Guaranteed hit
Prerequisites
Mighty Blow (5/5), Chain Attack (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown24 s24 s24 s24 s24 s
Base damage applied56%57%58%59%60%
Maximum targets100100100100100
Range in tiles22222
Secondary targets take half damageYesYesYesYesYes
Changes monster targetsYesYesYesYesYes
Guaranteed hitYesYesYesYesYes
Warrior · Attack

Return Damage

When it applies: On incoming attacks

  • Incoming damage reduction: 63% → 75%
  • Reflects incoming damage: 88% → 104%
Prerequisites
Double Damage (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown20 s20 s20 s20 s20 s
Incoming damage reduction63%66%69%72%75%
Reflects incoming damage88%92%96%100%104%
Warrior · Attack

Brute Force

When it applies: On weapon attacks

  • Additional damage: 32% → 36%
  • Extra accuracy (percentage points): 10
Prerequisites
Return Damage (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration60 s60 s60 s60 s60 s
Cooldown30 s30 s30 s30 s30 s
Additional damage32%33%34%35%36%
Extra accuracy (percentage points)1010101010
Warrior · Attack

Inferno Punch

When it applies: On weapon attacks

  • Additional damage: 40% → 65%
  • Guaranteed hit
Prerequisites
Brute Force (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses44444
Cooldown40 s38 s36 s34 s32 s
Additional damage40%45%55%60%65%
Guaranteed hitYesYesYesYesYes

Warrior · Defence and support

18
Warrior · Defence and support

Hardskin

When it applies: On incoming attacks

  • Incoming damage reduction: 3% → 15%
Prerequisites
None
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown20 s20 s20 s20 s20 s
Incoming damage reduction3%6%9%12%15%
Warrior · Defence and support

Show Weakness

When it applies: On activation, with valid targets in range

  • Reveals the target’s weakest element
  • Range in tiles: 3
Prerequisites
None
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown50 s45 s40 s35 s30 s
Reveals the target’s weakest elementYesYesYesYesYes
Range in tiles33333
Warrior · Defence and support

Dodge

When it applies: On incoming attacks

  • Incoming damage reduction: 18% → 30%
Prerequisites
Hardskin (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown20 s20 s20 s20 s20 s
Incoming damage reduction18%21%24%27%30%
Warrior · Defence and support

Provoke

When it applies: On activation, with valid targets in range

  • Draws monster attention
  • Range in tiles: 3
Prerequisites
Hardskin (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown50 s45 s40 s35 s30 s
Draws monster attentionYesYesYesYesYes
Range in tiles33333
Warrior · Defence and support

Guardian

When it applies: On incoming attacks

  • Incoming damage reduction: 33% → 45%
Prerequisites
Dodge (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration10 s10 s10 s10 s10 s
Cooldown20 s20 s20 s20 s20 s
Incoming damage reduction33%36%39%42%45%
Warrior · Defence and support

Warden Armour

When it applies: On incoming attacks

  • Reduction based on current elemental defence: 30% → 70%
Prerequisites
Dodge (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses66666
Cooldown18 s18 s18 s18 s18 s
Reduction based on current elemental defence30%40%50%60%70%
Warrior · Defence and support

Sap

When it applies: On weapon attacks

  • Stun: 2000 ms → 4000 ms
  • Guaranteed hit
Prerequisites
Provoke (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown30 s30 s30 s30 s30 s
Stun2000 ms2500 ms3000 ms3500 ms4000 ms
Guaranteed hitYesYesYesYesYes
Warrior · Defence and support

Parry

When it applies: On incoming attacks

  • Dodge chance: 10%
Prerequisites
Provoke (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses44444
Cooldown28 s28 s28 s28 s28 s
Dodge chance10%10%10%10%10%
Warrior · Defence and support

Manashield

When it applies: On incoming attacks

  • Mana spent per damage absorbed: 100% → 120%
Prerequisites
Guardian (5/5), Warden Armour (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration30 s30 s30 s30 s30 s
Cooldown60 s60 s60 s60 s60 s
Mana spent per damage absorbed120%115%110%105%100%
Warrior · Defence and support

Evade debuff

When it applies: On incoming attacks

  • Blocks debuffs
Prerequisites
Sap (5/5), Parry (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration10 s10 s10 s10 s10 s
Cooldown50 s45 s40 s35 s30 s
Blocks debuffsYesYesYesYesYes
Warrior · Defence and support

Discharge

When it applies: On weapon attacks

  • Chance to discharge target skill: 80% → 100%
Prerequisites
Manashield (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown30 s30 s30 s30 s30 s
Chance to discharge target skill80%85%90%95%100%
Warrior · Defence and support

Damage Shield

When it applies: On incoming attacks

  • Incoming damage reduction: 60% → 78%
Prerequisites
Manashield (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration10 s10 s10 s10 s10 s
Cooldown55 s55 s55 s55 s55 s
Incoming damage reduction60%64%68%72%78%
Warrior · Defence and support

Evade spell

When it applies: On incoming attacks

  • Blocks spells
  • Blocks debuffs
Prerequisites
Evade debuff (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown50 s45 s40 s35 s30 s
Blocks spellsYesYesYesYesYes
Blocks debuffsYesYesYesYesYes
Warrior · Defence and support

Puretank

When it applies: On incoming attacks

  • Dodge chance: 10%
Prerequisites
Evade debuff (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration60 s60 s60 s60 s60 s
Cooldown30 s30 s30 s30 s30 s
Dodge chance10%10%10%10%10%
Warrior · Defence and support

Shield Wall

When it applies: On incoming attacks

  • Incoming damage reduction: 66% → 70%
  • Dodge chance: 5%
Prerequisites
Evade spell (5/5), Damage Shield (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration30 s30 s30 s30 s30 s
Cooldown30 s30 s30 s30 s30 s
Incoming damage reduction66%67%68%69%70%
Dodge chance5%5%5%5%5%
Warrior · Defence and support

Battlemaster

When it applies: On weapon attacks and compatible healing effects

  • Additional damage: 18% → 24%
  • Extra accuracy (percentage points): 10
  • Dodge chance: 10%
Prerequisites
Puretank (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration60 s60 s60 s60 s60 s
Cooldown30 s30 s30 s30 s30 s
Additional damage18%19%20%22%24%
Extra accuracy (percentage points)1010101010
Dodge chance10%10%10%10%10%
Warrior · Defence and support

Shockwave Stomp

When it applies: On activation, with valid targets in range

  • Root duration: 2000 ms → 4000 ms
  • Range in tiles: 1
Prerequisites
Sap (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown40 s40 s40 s40 s40 s
Root duration2000 ms2500 ms3000 ms3500 ms4000 ms
Range in tiles11111
Warrior · Defence and support

Starlit Vigil

When it applies: On incoming attacks

  • Incoming damage reduction: 18% → 26%
  • Maximum HP recovered over the duration: 8% → 16%
Prerequisites
Shockwave Stomp (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration20 s20 s20 s20 s20 s
Cooldown60 s60 s60 s60 s60 s
Incoming damage reduction18%20%22%24%26%
Maximum HP recovered over the duration8%10%12%14%16%

Wizard · Attack

17
Wizard · Attack

Swiftness

When it applies: On weapon attacks

  • Guaranteed hit
Prerequisites
None
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses12333
Cooldown50 s50 s44 s32 s24 s
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Striking Spell

When it applies: On compatible attack spells

  • Additional damage: 5% → 15%
  • Guaranteed hit
Prerequisites
Swiftness (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown24 s24 s24 s24 s24 s
Additional damage5%7%9%12%15%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Blessed Weapon

When it applies: On weapon attacks

  • Additional damage: 7% → 25%
  • Guaranteed hit
Prerequisites
Swiftness (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown45 s45 s45 s45 s45 s
Additional damage7%11%16%20%25%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Blessed Spell

When it applies: On compatible attack spells

  • Minimum value increase: 72% → 117%
  • Guaranteed hit
Prerequisites
Striking Spell (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses33333
Cooldown20 s20 s20 s20 s20 s
Minimum value increase72%84%95%106%117%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Half Protect

When it applies: On compatible attack spells

  • Defence ignored by spell: 18% → 30%
  • Guaranteed hit
Prerequisites
Striking Spell (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown24 s24 s24 s24 s24 s
Defence ignored by spell18%21%24%27%30%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Martial Attack

When it applies: On weapon attacks

  • Additional damage: 26% → 44%
  • Guaranteed hit
Prerequisites
Blessed Weapon (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown20 s20 s20 s20 s20 s
Additional damage26%31%35%39%44%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Gaping Attack

When it applies: On weapon attacks

  • Mana cost reduction: 30% → 50%
Prerequisites
Blessed Weapon (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration20 s20 s20 s20 s20 s
Cooldown50 s50 s50 s50 s50 s
Mana cost reduction30%35%40%45%50%
Wizard · Attack

Martial Spell

When it applies: On compatible attack spells

  • Additional damage: 41% → 50%
  • Guaranteed hit
Prerequisites
Blessed Spell (5/5), Half Protect (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown24 s24 s24 s24 s24 s
Additional damage41%43%45%48%50%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Mana Leech

When it applies: On weapon attacks

  • Mana drained from damage dealt: 26% → 30%
  • Guaranteed hit
Prerequisites
Martial Attack (5/5), Gaping Attack (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses77777
Cooldown20 s20 s20 s20 s20 s
Mana drained from damage dealt26%27%28%29%30%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Derelict Spell

When it applies: On compatible attack spells

  • Spell cooldown reduction: 50%
Prerequisites
Martial Spell (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration18 s21 s24 s27 s30 s
Cooldown30 s30 s30 s30 s30 s
Spell cooldown reduction50%50%50%50%50%
Wizard · Attack

Gaping Spell

When it applies: On compatible attack spells

  • Mana cost reduction: 50%
Prerequisites
Martial Spell (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration22 s24 s26 s28 s30 s
Cooldown20 s20 s20 s20 s20 s
Mana cost reduction50%50%50%50%50%
Wizard · Attack

Rupture Attack

When it applies: On weapon attacks

  • Additional damage: 79% → 94%
  • Guaranteed hit
Prerequisites
Mana Leech (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown22 s22 s22 s22 s22 s
Additional damage79%83%87%90%94%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Health Leech

When it applies: On weapon attacks

  • HP drained from damage dealt: 31% → 35%
  • Guaranteed hit
Prerequisites
Mana Leech (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses33333
Cooldown30 s30 s30 s30 s30 s
HP drained from damage dealt31%32%33%34%35%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Rupture Spell

When it applies: On compatible attack spells

  • Additional damage: 107% → 120%
  • Guaranteed hit
Prerequisites
Rupture Attack (5/5), Gaping Spell (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown30 s30 s30 s30 s30 s
Additional damage107%110%114%117%120%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Divine Power

When it applies: On weapon attacks and compatible healing effects

  • Additional damage: 74% → 92%
  • Base healing applied: 82% → 88%
  • Additional guild allies: 1
  • Guaranteed hit
Prerequisites
Health Leech (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration10 s10 s10 s10 s10 s
Cooldown30 s30 s30 s30 s30 s
Additional damage74%79%83%88%92%
Base healing applied82%83%85%86%88%
Additional guild allies11111
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Fireball

When it applies: On weapon attacks

  • Additional damage: 89% → 98%
  • Guaranteed hit
Prerequisites
Divine Power (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses55555
Cooldown25 s25 s25 s25 s25 s
Additional damage89%90%95%97%98%
Guaranteed hitYesYesYesYesYes
Wizard · Attack

Arcane Duostrike

When it applies: On weapon attacks

  • Additional damage: 8% → 20%
  • Hits per attack: 2
  • Guaranteed hit
Prerequisites
Fireball (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses44444
Cooldown55 s50 s45 s40 s35 s
Additional damage8%11%14%17%20%
Hits per attack22222
Guaranteed hitYesYesYesYesYes

Wizard · Defence and support

18
Wizard · Defence and support

Increased Heal

When it applies: On compatible healing

  • Minimum value increase: 8% → 38%
Prerequisites
None
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown20 s20 s20 s20 s20 s
Minimum value increase8%15%23%30%38%
Wizard · Defence and support

Show Weakness

When it applies: On activation, with valid targets in range

  • Reveals the target’s weakest element
  • Range in tiles: 3
Prerequisites
None
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown50 s45 s40 s35 s30 s
Reveals the target’s weakest elementYesYesYesYesYes
Range in tiles33333
Wizard · Defence and support

Scream

When it applies: On activation, with valid targets in range

  • Pushes monsters back and changes their target
  • Range in tiles: 3
Prerequisites
Increased Heal (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown50 s45 s40 s35 s30 s
Pushes monsters back and changes their targetYesYesYesYesYes
Range in tiles33333
Wizard · Defence and support

Healing Charm

When it applies: On compatible healing

  • Additional healing: 9% → 15%
Prerequisites
Increased Heal (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown20 s20 s20 s20 s20 s
Additional healing9%11%12%14%15%
Wizard · Defence and support

Healing Flux

When it applies: On compatible healing

  • Base healing applied: 61% → 65%
  • Additional guild allies: 1
Prerequisites
Scream (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown30 s30 s30 s30 s30 s
Base healing applied61%62%63%64%65%
Additional guild allies11111
Wizard · Defence and support

Meditation

When it applies: Recovery over the duration

  • Maximum HP recovered over the duration: 40% → 60%
  • Maximum mana recovered over the duration: 40% → 60%
Prerequisites
Scream (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration15 s15 s15 s15 s15 s
Cooldown90 s90 s90 s90 s90 s
Maximum HP recovered over the duration40%45%50%55%60%
Maximum mana recovered over the duration40%45%50%55%60%
Wizard · Defence and support

Paralyse

When it applies: On weapon attacks

  • Stun: 2000 ms → 4000 ms
  • Guaranteed hit
Prerequisites
Healing Charm (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown30 s30 s30 s30 s30 s
Stun2000 ms2500 ms3000 ms3500 ms4000 ms
Guaranteed hitYesYesYesYesYes
Wizard · Defence and support

Plenary Heal

When it applies: On compatible healing

  • Additional healing: 15% → 20%
Prerequisites
Healing Charm (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses33333
Cooldown20 s20 s20 s20 s20 s
Additional healing15%16%17%19%20%
Wizard · Defence and support

Vitality Stream

When it applies: On compatible healing

  • Base healing applied: 71% → 75%
  • Additional guild allies: 100
  • Range in tiles: 3
Prerequisites
Healing Flux (5/5), Meditation (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses22222
Cooldown30 s30 s30 s30 s30 s
Base healing applied71%72%73%74%75%
Additional guild allies100100100100100
Range in tiles33333
Wizard · Defence and support

Evade Debuff

When it applies: On incoming attacks

  • Blocks debuffs
Prerequisites
Paralyse (5/5), Plenary Heal (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration10 s10 s10 s10 s10 s
Cooldown50 s45 s40 s35 s30 s
Blocks debuffsYesYesYesYesYes
Wizard · Defence and support

Reverse Damage

When it applies: On incoming attacks

  • Incoming damage reduction: 67% → 75%
  • Full healing when the effect ends
Prerequisites
Vitality Stream (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses77777
Cooldown30 s30 s30 s30 s30 s
Incoming damage reduction67%69%71%73%75%
Full healing when the effect endsYesYesYesYesYes
Wizard · Defence and support

Renew

When it applies: Recovery over the duration

  • Maximum HP recovered over the duration: 42% → 50%
  • Maximum mana recovered over the duration: 42% → 50%
Prerequisites
Vitality Stream (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration30 s30 s30 s30 s30 s
Cooldown30 s30 s30 s30 s30 s
Maximum HP recovered over the duration42%44%46%48%50%
Maximum mana recovered over the duration42%44%46%48%50%
Wizard · Defence and support

Magic Shield

When it applies: On incoming attacks

  • Blocks spells
Prerequisites
Evade Debuff (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses12345
Cooldown60 s55 s50 s45 s40 s
Blocks spellsYesYesYesYesYes
Wizard · Defence and support

Discharge

When it applies: On weapon attacks

  • Chance to discharge target skill: 80% → 100%
Prerequisites
Evade Debuff (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown30 s30 s30 s30 s30 s
Chance to discharge target skill80%85%90%95%100%
Wizard · Defence and support

Magic Armour

When it applies: On incoming attacks

  • Incoming damage reduction: 50% → 70%
  • Maximum HP recovered over the duration: 25%
  • Maximum mana recovered over the duration: 25%
Prerequisites
Renew (5/5), Magic Shield (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration30 s30 s30 s30 s30 s
Cooldown30 s30 s30 s30 s30 s
Incoming damage reduction50%55%60%65%70%
Maximum HP recovered over the duration25%25%25%25%25%
Maximum mana recovered over the duration25%25%25%25%25%
Wizard · Defence and support

Equilibrium

When it applies: On weapon attacks and compatible healing effects

  • Additional damage: 68% → 72%
  • Full healing when the effect ends
  • Guaranteed hit
Prerequisites
Discharge (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Duration15 s15 s15 s15 s15 s
Cooldown40 s40 s40 s40 s40 s
Additional damage68%69%70%71%72%
Full healing when the effect endsYesYesYesYesYes
Guaranteed hitYesYesYesYesYes
Wizard · Defence and support

Arcane Freezer

When it applies: On activation, with valid targets in range

  • Root duration: 2000 ms → 4000 ms
  • Range in tiles: 1
Prerequisites
Paralyse (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses11111
Cooldown40 s40 s40 s40 s40 s
Root duration2000 ms2500 ms3000 ms3500 ms4000 ms
Range in tiles11111
Wizard · Defence and support

Tavern Refuge

When it applies: On incoming attacks

  • Incoming damage reduction: 40% → 65%
  • Heals stored damage when ending
  • Blocks debuffs
Prerequisites
Arcane Freezer (5/5)
Progression: ranks 1 to 5
Overview1/52/53/54/55/5
Uses88888
Cooldown35 s35 s35 s35 s35 s
Incoming damage reduction40%45%55%60%65%
Heals stored damage when endingYesYesYesYesYes
Blocks debuffsYesYesYesYesYes

Spells

Spells learned from books. Check class, level, mana and timing; open the book to see its source.

Results: 69

Spells

First Light

Self healing

Class
Warrior
Level
1
Mana cost
12
Exhaustion (seconds)
4 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

First Light

Self healing

Class
Wizard
Level
1
Mana cost
12
Exhaustion (seconds)
4 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Cinder Dart

Elemental attack · Fire

Class
Wizard
Level
8
Mana cost
12
Exhaustion (seconds)
4 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Oath of Iron

Defense boost

Class
Warrior
Level
8
Mana cost
12
Exhaustion (seconds)
4 seconds
Duration (seconds)
12 seconds
View book and sources ↗
Spells

Steady Aim

Accuracy boost

Class
Warrior
Level
8
Mana cost
30
Exhaustion (seconds)
6 seconds
Duration (seconds)
20 seconds
View book and sources ↗
Spells

Dustveil

Accuracy reduction

Class
Wizard
Level
9
Mana cost
37
Exhaustion (seconds)
4 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Dustveil

Accuracy reduction

Class
Warrior
Level
9
Mana cost
37
Exhaustion (seconds)
4 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Calm Precision

Accuracy boost

Class
Warrior
Level
12
Mana cost
38
Exhaustion (seconds)
6 seconds
Duration (seconds)
20 seconds
View book and sources ↗
Spells

Runic Slash

Strike

Class
Warrior
Level
12
Mana cost
16
Exhaustion (seconds)
4 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Faltering Edge

Damage reduction

Class
Wizard
Level
13
Mana cost
38
Exhaustion (seconds)
4 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Faltering Edge

Damage reduction

Class
Warrior
Level
13
Mana cost
38
Exhaustion (seconds)
4 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Battle Trance

Accuracy boost

Class
Warrior
Level
15
Mana cost
62
Exhaustion (seconds)
6 seconds
Duration (seconds)
20 seconds
View book and sources ↗
Spells

Vital Current

Self healing

Class
Warrior
Level
16
Mana cost
22
Exhaustion (seconds)
6 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Vital Current

Self healing

Class
Wizard
Level
16
Mana cost
22
Exhaustion (seconds)
6 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Waning Will

Accuracy reduction

Class
Wizard
Level
17
Mana cost
58
Exhaustion (seconds)
6 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Waning Will

Accuracy reduction

Class
Warrior
Level
17
Mana cost
58
Exhaustion (seconds)
6 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Blood Banner

Attack boost

Class
Warrior
Level
18
Mana cost
18
Exhaustion (seconds)
6 seconds
Duration (seconds)
12 seconds
View book and sources ↗
Spells

Frost Needle

Elemental attack · Ice

Class
Wizard
Level
18
Mana cost
19
Exhaustion (seconds)
5 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Heavy Hands

Damage reduction

Class
Wizard
Level
19
Mana cost
62
Exhaustion (seconds)
6 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Heavy Hands

Damage reduction

Class
Warrior
Level
19
Mana cost
62
Exhaustion (seconds)
6 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Keen Sight

Accuracy boost

Class
Warrior
Level
24
Mana cost
70
Exhaustion (seconds)
7 seconds
Duration (seconds)
20 seconds
View book and sources ↗
Spells

Mending Tide

Self healing

Class
Warrior
Level
24
Mana cost
32
Exhaustion (seconds)
8 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Mending Tide

Self healing

Class
Wizard
Level
24
Mana cost
32
Exhaustion (seconds)
8 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Fracture Mark

Defense reduction

Class
Warrior
Level
26
Mana cost
24
Exhaustion (seconds)
7 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Storm Halo

Elemental attack · Lightning

Class
Wizard
Level
28
Mana cost
32
Exhaustion (seconds)
8 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Righteous Aim

Accuracy boost

Class
Warrior
Level
33
Mana cost
78
Exhaustion (seconds)
7 seconds
Duration (seconds)
20 seconds
View book and sources ↗
Spells

Withering Hex

Accuracy reduction

Class
Warrior
Level
34
Mana cost
114
Exhaustion (seconds)
8 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Withering Hex

Accuracy reduction

Class
Wizard
Level
34
Mana cost
114
Exhaustion (seconds)
8 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Ashen Strength

Damage reduction

Class
Wizard
Level
36
Mana cost
94
Exhaustion (seconds)
8 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Ashen Strength

Damage reduction

Class
Warrior
Level
36
Mana cost
94
Exhaustion (seconds)
8 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Drake Ember

Elemental attack · Fire

Class
Wizard
Level
39
Mana cost
46
Exhaustion (seconds)
10 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Steadfast Blow

Percentage strike

Class
Warrior
Level
41
Mana cost
18
Exhaustion (seconds)
8 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Hollow Mercy

Healing reduction

Class
Wizard
Level
42
Mana cost
38
Exhaustion (seconds)
10 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Sunder Flame

Strike and defense reduction

Class
Warrior
Level
42
Mana cost
36
Exhaustion (seconds)
10 seconds
Duration (seconds)
8 seconds
View book and sources ↗
Spells

Swift Aim

Accuracy boost

Class
Warrior
Level
42
Mana cost
86
Exhaustion (seconds)
8 seconds
Duration (seconds)
20 seconds
View book and sources ↗
Spells

Emberheart

Self healing

Class
Warrior
Level
48
Mana cost
50
Exhaustion (seconds)
12 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Emberheart

Self healing

Class
Wizard
Level
48
Mana cost
50
Exhaustion (seconds)
12 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Meteor Bloom

Elemental attack · Fire

Class
Wizard
Level
48
Mana cost
50
Exhaustion (seconds)
12 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Eclipse Oath

Accuracy reduction

Class
Wizard
Level
49
Mana cost
170
Exhaustion (seconds)
10 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Eclipse Oath

Accuracy reduction

Class
Warrior
Level
49
Mana cost
170
Exhaustion (seconds)
10 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Broken Vigor

Damage reduction

Class
Wizard
Level
51
Mana cost
126
Exhaustion (seconds)
10 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Broken Vigor

Damage reduction

Class
Warrior
Level
51
Mana cost
126
Exhaustion (seconds)
10 seconds
Duration (seconds)
10 seconds
View book and sources ↗
Spells

Frenzied Aim

Accuracy boost

Class
Warrior
Level
51
Mana cost
94
Exhaustion (seconds)
8 seconds
Duration (seconds)
20 seconds
View book and sources ↗
Spells

Sundering Drive

Percentage strike

Class
Warrior
Level
51
Mana cost
20
Exhaustion (seconds)
8 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Stone Covenant

Defense boost

Class
Warrior
Level
52
Mana cost
42
Exhaustion (seconds)
12 seconds
Duration (seconds)
15 seconds
View book and sources ↗
Spells

Dawn Reprise

Self healing

Class
Warrior
Level
60
Mana cost
70
Exhaustion (seconds)
15 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Dawn Reprise

Self healing

Class
Wizard
Level
60
Mana cost
70
Exhaustion (seconds)
15 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Farseeing Strike

Accuracy boost

Class
Warrior
Level
60
Mana cost
102
Exhaustion (seconds)
9 seconds
Duration (seconds)
20 seconds
View book and sources ↗
Spells

Soul Lance

Elemental attack · Soul

Class
Wizard
Level
60
Mana cost
62
Exhaustion (seconds)
15 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Feral Strike

Percentage strike

Class
Warrior
Level
61
Mana cost
22
Exhaustion (seconds)
8 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Night Rend

Strike and attack reduction

Class
Warrior
Level
64
Mana cost
55
Exhaustion (seconds)
15 seconds
Duration (seconds)
9 seconds
View book and sources ↗
Spells

Piercing Oath

Percentage strike

Class
Warrior
Level
71
Mana cost
24
Exhaustion (seconds)
8 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Mindflare

Elemental attack · Soul

Class
Wizard
Level
79
Mana cost
88
Exhaustion (seconds)
18 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Final Verdict

Percentage strike

Class
Warrior
Level
81
Mana cost
26
Exhaustion (seconds)
8 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Lifeflame

Self healing

Class
Warrior
Level
90
Mana cost
95
Exhaustion (seconds)
18 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Lifeflame

Self healing

Class
Wizard
Level
90
Mana cost
95
Exhaustion (seconds)
18 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Hellfire Sphere

Elemental attack · Fire

Class
Wizard
Level
99
Mana cost
96
Exhaustion (seconds)
20 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Sacred Dominion

Strike and vulnerability

Class
Warrior
Level
99
Mana cost
29
Exhaustion (seconds)
15 seconds
Duration (seconds)
15 seconds
View book and sources ↗
Spells

Renewed Oath

Self healing

Class
Warrior
Level
129
Mana cost
120
Exhaustion (seconds)
22 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Renewed Oath

Self healing

Class
Wizard
Level
129
Mana cost
120
Exhaustion (seconds)
22 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Ancestral Valor

Attack boost

Class
Warrior
Level
139
Mana cost
162
Exhaustion (seconds)
30 seconds
Duration (seconds)
120 seconds
View book and sources ↗
Spells

Last Light

Self healing

Class
Warrior
Level
139
Mana cost
145
Exhaustion (seconds)
25 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Last Light

Self healing

Class
Wizard
Level
139
Mana cost
145
Exhaustion (seconds)
25 seconds
Duration (seconds)
0 seconds
View book and sources ↗
Spells

Omnaris Flame

Elemental area attack · Fire

Class
Wizard
Level
139
Mana cost
236
Exhaustion (seconds)
25 seconds
Duration (seconds)
15 seconds
View book and sources ↗
Spells

Omnaris Frost

Elemental area attack · Ice

Class
Wizard
Level
139
Mana cost
236
Exhaustion (seconds)
25 seconds
Duration (seconds)
15 seconds
View book and sources ↗
Spells

Omnaris Impact

Elemental area attack · Physical

Class
Wizard
Level
139
Mana cost
236
Exhaustion (seconds)
25 seconds
Duration (seconds)
15 seconds
View book and sources ↗
Spells

Omnaris Radiance

Elemental area attack · Soul

Class
Wizard
Level
139
Mana cost
236
Exhaustion (seconds)
25 seconds
Duration (seconds)
15 seconds
View book and sources ↗
Spells

Omnaris Storm

Elemental area attack · Lightning

Class
Wizard
Level
139
Mana cost
236
Exhaustion (seconds)
25 seconds
Duration (seconds)
15 seconds
View book and sources ↗
Spells

Aegis Rupture

Defense reduction

Class
Wizard
Level
149
Mana cost
120
Exhaustion (seconds)
30 seconds
Duration (seconds)
15 seconds
View book and sources ↗
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